PokeDinner at a glance
| PokeDinner | |
|---|---|
| Repository | Franseven/PokeDinner-a-Eglantine-Fork on git.eden-emu.dev (the Eden project’s Forgejo server) |
| Based on | Eglantine, which is based on Eden; “with commits from different forks all around” |
| Primary focus | Pokémon Pokopia (repository description); also Donkey Kong Bananza and Splatoon Raiders in the notes |
| Newest release | 2.7.7, November 5, 2026 (Windows only, initial Ocarina of Time support, very experimental) |
| Newest all-platform release | 2.5.0, November 3, 2026 (Windows, Linux AppImage, macOS Apple Silicon) |
| Releases | 6 (1.0.0, 1.5.0, 2.0.0, 2.1.0a, 2.5.0, 2.7.7) |
| Stars / forks | 98 / 15 |
| Created | October 30, 2026 |
| Memory | 12GB DRAM setting in the emulator and at least 32 GB page file or swap (2.5.0 notes) |
PokeDinner download: every version
Sizes in decimal megabytes and exact bytes from the Gitea releases API. Links go straight to git.eden-emu.dev/Franseven/PokeDinner-a-Eglantine-Fork/releases.
| Version | Date | Platform | File | Size | Bytes | Link |
|---|---|---|---|---|---|---|
| 2.7.7 | November 5, 2026 | Windows x64 zip | 2.7.7.zip | 65.0 MB | 65,044,933 | Download |
| 2.5.0 | November 3, 2026 | macOS Apple Silicon zip | PokeDinner-macOS-arm64-216b503.zip | 39.3 MB | 39,292,851 | Download |
| 2.5.0 | November 3, 2026 | Windows x64 zip | PokeDinner-Eglantine-2.5.0-win64.zip | 53.2 MB | 53,226,489 | Download |
| 2.5.0 | November 3, 2026 | Linux x86_64 AppImage | Eglantine-PokeDinner-2.5.0-linux-x86_64.AppImage | 98.6 MB | 98,646,520 | Download |
| 2.1.0a | October 31, 2026 | Windows x64 zip | PokeDinner-Eglantine-2.1.0-win64.zip | 51.1 MB | 51,143,647 | Download |
| 2.0.0 | October 31, 2026 | macOS Apple Silicon zip | PokeDinner-macOS-arm64-c3ce9bc.zip | 38.1 MB | 38,137,907 | Download |
| 2.0.0 | October 31, 2026 | Windows, exe only (update an existing install) | PokeDinner-Eglantine-2.0.0-exe-only.zip | 28.4 MB | 28,372,436 | Download |
| 2.0.0 | October 31, 2026 | Windows x64 zip | PokeDinner-Eglantine-2.0.0-win64.zip | 51.1 MB | 51,129,702 | Download |
| 2.0.0 | October 31, 2026 | Linux x86_64 AppImage | Eglantine-PokeDinner-2.0.0-linux-x86_64.AppImage | 96.4 MB | 96,381,432 | Download |
| 1.5.0 | October 31, 2026 | macOS Apple Silicon zip | PokeDinner-macOS-arm64-7dd748a.zip | 38.4 MB | 38,410,705 | Download |
| 1.5.0 | October 31, 2026 | Windows, exe only (update an existing install) | PokeDinner-Eglantine-1.5.0-exe-only.zip | 28.1 MB | 28,078,557 | Download |
| 1.5.0 | October 31, 2026 | Windows x64 zip | PokeDinner-Eglantine-1.5.0-win64.zip | 50.8 MB | 50,835,305 | Download |
| 1.5.0 | October 31, 2026 | Linux x86_64 AppImage | Eglantine-PokeDinner-1.5.0-linux-x86_64.AppImage | 96.0 MB | 96,004,600 | Download |
| 1.0.0 | October 30, 2026 | Windows, exe only (update an existing install) | PokeDinner-Eglantine-1.0.0-exe-only.zip | 28.1 MB | 28,050,039 | Download |
| 1.0.0 | October 30, 2026 | Windows x64 zip | PokeDinner-Eglantine-1.0.0-win64.zip | 50.8 MB | 50,805,035 | Download |
| 1.0.0 | October 30, 2026 | Linux x86_64 AppImage | Eglantine-PokeDinner-1.0.0-linux-x86_64.AppImage | 96.0 MB | 95,992,312 | Download |
The downloads are the emulator only. No games, keys or firmware are included. The “exe-only” zips of 1.0.0 to 2.0.0 replace the executable in an existing install; the full win64 zip is the one to start with.
Which file to pick
| You want | File | Size |
|---|---|---|
| Pokopia, Bananza or Splatoon Raiders on Windows | PokeDinner-Eglantine-2.5.0-win64.zip | 53.2 MB |
| The same on Linux | Eglantine-PokeDinner-2.5.0-linux-x86_64.AppImage | 98.6 MB |
| The same on a Mac with Apple Silicon | PokeDinner-macOS-arm64-216b503.zip | 39.3 MB |
| Ocarina of Time experiments on Windows + NVIDIA | 2.7.7.zip | 65.0 MB |
Game fixes by version
| Game | Fixed in | What the notes say | Still open |
|---|---|---|---|
| Pokémon Pokopia | 1.5.0 | The sky is now consistently blue; reflections on trees might be better | – |
| Pokémon Pokopia | 2.0.0 | Some items that were invisible should now be fixed (thanks to KaitonGxx) | – |
| Donkey Kong Bananza | 1.5.0 | Terrain fixed in game (thanks to The_Zar_ar) | – |
| Donkey Kong Bananza | 2.0.0 | The glowing black hole “disappeared seemingly” | 2.5.0 lists black holes with yellow glow again as an open issue |
| Donkey Kong Bananza | 2.1.0a | Purple screen fix | – |
| Donkey Kong Bananza | 2.5.0 | Dynamic FPS and 30 fps lock added | Performance weak, timing speed rubberbanding |
| Splatoon Raiders | 2.0.0 | Rust textures now render | Black screen in the tutorial, flickering text box |
| Splatoon Raiders | 2.1.0a | Text box and tutorial black screen fixed (thanks to Funne Monkee) | HDR broken |
| Splatoon Raiders | 2.5.0 | Should look better (Funne Monkee) | – |
| Mario Kart World | 2.0.0 | Now goes in game | – |
| Mario Kart World | 2.5.0 | Dynamic FPS and 30 fps lock added | – |
| Fire Emblem: Fortune’s Weave | 2.5.0 | Initial support, “not ready” (thanks to Duck912) | – |
| Zelda: Ocarina of Time | 2.7.7 | Initial support, Windows 64-bit only, very experimental | “Stuff is broken”; AMD not supported |
Other changes: FSR 3 with frame generation merged from main Eglantine by Djihads80 (2.0.0); NUP and NSP Switch 2 support thanks to smarkyie, sylvieistaken, a55uka and Djihads80 (2.5.0).
Settings the notes ask for
- 12GB DRAM: turn on the 12GB DRAM memory setting in the emulator (2.5.0 notes).
- 32 GB page file or swap: make sure Windows has at least 32 GB of page file, or Linux at least 32 GB of swap.
- Only one frame-rate lock at a time: the notes say in capitals “PLEASE ONLY USE 1 DYNAMIC/30 LOCK AT A TIME”. Pick either Dynamic FPS or the 30 fps lock for a game, not both.
- AMD: the 2.7.7 notes say not to bother on AMD GPUs for that build. On AMD, compare Orchid.
If your PC runs out of memory with an error like “Failed to allocate … backing memory”, the page file is the first thing to check; the same applies to Lichii (see requirements). Controller setup is covered in the controller guide.
PokeDinner vs Eglantine vs Lichii
| PokeDinner | Eglantine | Lichii | |
|---|---|---|---|
| Where | git.eden-emu.dev/Franseven/PokeDinner-a-Eglantine-Fork | github.com/Eglantine-Community/Eglantine | github.com/zortos293/Lichii |
| Latest | 2.7.7 (November 5, 2026); 2.5.0 for all platforms | v0.1.0-rc3 (November 8, 2026) | build 130 (November 9, 2026) |
| Focus | Pokopia, Bananza, Splatoon Raiders | Broad compatibility; Mario Kart World and Splatoon Raiders in its README | Ocarina of Time, Star Fox, Mario Tennis Fever |
| Platforms | Windows, Linux, macOS (2.5.0); Windows only (2.7.7) | Windows, Linux x86_64/ARM64, macOS | Windows, Linux x86_64/ARM64, macOS |
| Release downloads | 463 | 623,161 | 1,125,530 |
For a pick by game and graphics card across every fork, see the Switch 2 emulator forks guide. Lichii’s own game list is on Lichii compatibility.
How to avoid fake PokeDinner downloads
- Release files are on
git.eden-emu.dev/Franseven/PokeDinner-a-Eglantine-Fork/releases. File names and bytes match the table above. - There is no PokeDinner APK or iPhone app.
- Any download that bundles Pokopia, keys or firmware did not come from the repository.
Recommended controllers for Lichii (SDL3 & gyro)
Lichii reads gamepads through SDL3 (including HID command 300 motion). Standard Xbox pads have no gyroscope, so games that use motion aiming or tilt steering (such as Mario Kart World or Ocarina of Time) need a DualSense or aSwitch-style pad, while TMR/Hall sticks prevent drift:
| Controller | Gyro in Lichii (SDL3) | Why pick it | Amazon |
|---|---|---|---|
| Sony DualSense | Yes (USB-C & Bluetooth) | Confirmed working in Mario Kart World (#523); full SDL3 gyro on Windows, macOS & Linux | View on Amazon → |
| GameSir Cyclone 2 | Switch mode / PC | TMR electromagnetic sticks (no drift) + Hall/micro-switch triggers for PC & Switch 2 | View on Amazon → |
| 8BitDo Ultimate 2 Bluetooth | Switch mode | Nintendo ABXY layout, TMR sticks and charging dock for Switch 2 & Windows | View on Amazon → |
| Xbox Wireless Controller | No gyro | Plug-and-play XInput on Windows & Steam Deck (named in upstream Deck notes) | View on Amazon → |
As an Amazon Associate, this site earns from qualifying purchases. Full button profiles and Linux udev rules: controller setup guide.

